16 May

Java 3D - Rotating an object about a specific point!

This is similar to changing the pivot point of an object.

1. Get the Transform T which transforms P to Point (0,0,0)
2. Apply T on A
3. Rotate A (around (0,0,0))
4. Transform A with the inverse of T"

This method is essential in using a modeled object is used to animate within any environment.

No comments:

Post a Comment

Beyond Toughness: Why Your Car's Brain Needs AEC-Q100 AND ASIL-B

AEC-Q100 vs. ASIL-B: Quality Meets Safety In the era of autonomous driving and electric vehicles, the electron...