Human Tetris - Video Object Tracking

Human Tetris - Video Object Tracking:

This is a Complete Project of two University students, and its completely a copy of the project and its published because of its specialty within Embedded system designs.
Thanks Adam & Kerran...

Adam Papamarcos (aip23@cornell.edu)

Kerran Flanagan (kaf42@cornell.edu)

"a real-time video object tracking / shape recognition device, and a fun game library to demonstrate its abilities"
project soundbyte
We have created a real-time video object tracking / shape recognition device, and a fun game library to demonstrate its abilities.
For our project, we wanted to push the video sampling and processing capabilities of the ATmega644 8-bit microcontroller. Using a high-speed analog-to-digital converter as an input device, we were able to sample a reasonably high-resolution grayscale image from a color camera's video output. Using this grayscale image, we are able to track objects and recognize shapes that stood out from the background by a customizable threshold.
From this system, we created a game called Human Tetris to show the shape recognizition capabillity. In this game, players must contort their bodies into shapes displayed on screen in a given amount of time. To demonstrate the potential for our device to expand to a larger game library, we also implemented a port of Brick Breaker. This game shows off the object tracking capability, where players must physically interact with the bouncing ball to keep it on screen and break bricks.

Comments

  1. Wow! I am totally amazed. Students really can go this far?? Pretty cool. <a href="http://www.intechopen.com/books/show/title/object-tracking”>Object tracking projects </a> are quite hard to do. But to some its easy.. keep it up.. you inspired me..

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  2. Thank you for the info. It sounds pretty user friendly. I guess I’ll pick one up for fun. thank u

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